AI Insights · Timothy · January 2025
Top Boxing Games on Android in the US: Q4 2024 Performance
Explore the performance trends of the top boxing games on Android in the US during Q4 2024, featuring insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the performance of the top boxing games on Android in the United States showcased interesting trends. Here's a breakdown of the performance for each game based on data from Sensor Tower.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw a steady increase in weekly revenue, peaking at approximately $384 in late November. Weekly downloads showed a significant rise, reaching about 21.5K in the same period, while weekly active users climbed from around 25.2K to 32.5K by the end of December.
Real Boxing 2 by Vivid Games S.A. experienced a notable boost in weekly revenue, peaking at $7.6K in late November. Downloads followed a similar trend, with numbers hitting 17K towards the end of December. Active users increased significantly from 13.4K to over 21.4K during the quarter.
Boss Fight from BoomBit Games maintained a consistent download rate, with numbers peaking at 14.7K in early October. The game also saw an increase in active users, reaching over 174K by the end of December.
Arm Wrestling Master by GOODROID, Inc. maintained a steady download rate, peaking at 12.5K in late November. Active users fluctuated slightly, closing the quarter at around 54.5K.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS saw a peak in weekly downloads at approximately 13.3K in late November. Active users grew significantly, reaching 19K in early December before experiencing a decline.
These insights provide a glimpse into the competitive landscape of boxing games on Android in the US, with more detailed analytics available on Sensor Tower.